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Cabal critical dmg
Cabal critical dmg












  1. #Cabal critical dmg full#
  2. #Cabal critical dmg plus#

Pushing it further even with 86% res amp won't change the whole thing too much neither,also no i never said this system makes sense or whatever (you should have a chat with est's devs to discuss that lol) neither i said res rate is useless o_O (the whole opposite it's the best res followed by amp one). so it's not like we're talking about 9999999k of damage difference among the 2 ways,i'll admit that crit damage difference seems to be too off with my way,would need further calculations prolly but still nothing like "omg wtf are you saying this/that resist is useless !1!1!!" xD Same situation with "my theory" (if you wanna call it like that lol) the wi would hit ~2.9k in no crit and ~6.7k with crit.

cabal critical dmg

Let's say a wi with 250% amp 250% cd and ~2k m.atk vs someone with 48% rcd and 50% res amp and lets' say ~2.5k def,the wi using bm3 (w/o considering synergies to make it even easier) in tg would hit the other guy ~3.8k in no crit and ~11.6k with crit using the "static numbers" theory. Just asking, im not sure any of these resist don't let those big numbers impress you too much it's way less dramatic than what it may looks like,picking your numbers : Just asking, im not sure any of these resist theories! Not even 1x max craft with RCR <<<<< 6x max craft with RCDI but with CDI u would resist 圆 max CDI craft! With rcr u wouldnt even resist a single max craft ( 7% < 10%). Look at the simple chaos helm craft with rate. RCDI craft is 18% -> resisting 120% CDI RCR craft is 10% -> resisting 7% crit rate

#Cabal critical dmg plus#

TLDR: a bike can resist half of your cdi and amp? -> deflecting like 4-5 items plus stats with only 1 item? Isnt broken at all?Įdit: Just compare only the bike lvl6 cratfs! Lets take an example again with a character who has 250% CDI and 70/70 rate. (And i didnt even do the math for the CDI part) So a fully geared standard character who has 250% amp, would have only 35%!! Sounds stupidly broken, but if somebody can confirm this that it works with %, not by 'static numbers' i would be happy, since now its confusing super hard. What if i wear chaos epaulet and guardian? If i wear all my stuff (epu, belt, bringer title) i get 50% + (13% + 15% epaulet) + 3% belt + 5% title = 86% RSA!! 250*0,14 = 35. Overall: With 1 bike u could deflect at least half of your set +dmg and +amp.

cabal critical dmg

#Cabal critical dmg full#

120% CDI which is at least 1 full CDI chaos orb, or whatsoever, depends where u put your cdi.

cabal critical dmg

Succesfully negleted at least 3 chaos armor part's amp crafts, slots (if u dont use amp in slots or cdi, then 4 armor parts excluding def/def rate) Now with THIS bike u would reduce 125% amp and 120% CDI which means this: Generally just let it have 250% MSA and 250% CDI. Lets look at a kinda standard Full chaos equipped character. Now without any title and epaulets or anything u will have 48% rcdi and 50% rsa. A bit off: If those resist stats are not 'static numbers' then why would anyone ever build like resist crit rate? Its completely garbage then!Īssuming u buy a new bike from the CCshop with rcdi craft, rcdi and 2x rsa slot.














Cabal critical dmg